﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PureMVC.Interfaces
{
	public interface IProxy 
	{
		//注册
		void OnRegister();
		//注销
		void OnRemove();

		//原始数据
		object Data { get; set; }
		//代理名称
		string ProxyName { get; }
	}

}
